DAVID LINDER SYSTEMS DESIGNER

Role:

Sole Creator

 

Assigned Tasks:

-Art

-Music

-Narrative Design

-Programming

-Game Design

No Home (2D & 3D Versions)

The character decides what she wants to do/become after a deep space excursion goes horribly wrong stranding the character in an unknown part of the universe. The game will be complete when the player reaches the pinnacle of one of the paths or finds a way to return back to earth.

Screen Shots
2D
3D
2D
2D
3D
3D
3D